Open Sound System
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GRC library version 3.1 internal definitions


GRC3 is a high quality sample rate conversion module that uses fixed point arithmetic.

This file is part of Open Sound System.

Copyright (C) 4Front Technologies 1996-2008.

This this source file is released under GPL v2 license (no other versions). See the COPYING file included in the main directory of this source distribution for the license terms and conditions.




#define GRC3_COMPILE_L

#define GRC3_COMPILE_M

#define GRC3_COMPILE_H

#define GRC3_COMPILE_P

        #define DEFAULT_GRC_QUALITY 3

#define GRCinline inline static
#define GRCpreg   register
#define GRCvreg   register

#define GRC3_MAXHISTORY 4096

#ifdef __cplusplus
extern "C"

  typedef struct s_grc3state_t
    uint32_t srcrate;
    uint32_t dstrate;
    uint32_t ptr;
    uint32_t ptr_incv;

    uint32_t sat;
    uint32_t filtfactor;
    int32_t *historyptr;
    int32_t dummy_pad1;

    int32_t history[GRC3_MAXHISTORY * 2];

    uint32_t insz;
    uint32_t outsz;

Tutorial on how to use GRC3 rate conversion

1. First, you create an instance of grc3state_t for each channel. If you are working with stereo files - you will need 2 of such instances, for quadro - 4.

The instances may be allocated in either static or dynamic memory - that makes no difference to the convertor. So, if your program has to process one stereo stream, there's no reason why should you use malloc/free to allocate/deallocate structures. Also, in device drivers, you can use static variables as well:

static grc3state_t grc[2]; // for two channels

2. Before starting any conversion, grc3state_t instances should be initialized properly, and you do this with grc3_setup function. Function itself does not allocate additional memory or change anything except grc3state_t structure, so this is thread safe, and you don't have to do additional "deinitialization".

If you are doing interleaved audio (stereo/quadro/whatever) conversion, you should do setup on each of the channels, and should have separate instance of grc3state_t for each channel. As you will understand further, such conversion is done separately. And now, the setup function:

int grc3_setup( grc3state_t *grc, uint32_t fromRate, uint32_t toRate );

grc - pointer to grc3state_t instance fromRate - source sample rate toRate - destination sample rate

RETURNS - 1 on success, and 0 if conversion is not supported

Note, that sample rates itself are not important - the important thing is ratio between those sample rates. So, for example, if you have to convert from 24000Hz to 48000Hz, it's ok to write:

result = grc3_setup( &grc[0], 240, 480 );

Sometimes (in MIDI synths) it would be desired to use fractional sample rates. For example, setup for conversion from 33100.78 to 48000 may look like this:

result = grc3_setup( &grc[0], 3310078, 4800000);

Note, that on stereo, GRC3 setup will look like this:

static grc3state_t grc[2];

// ...

result = grc3_setup( &grc[0], 3310078, 4800000) && grc3_setup( &grc[1], 3310078, 4800000);

Note, that you should not rely on grc3_setup's fast execution or any execution timing. It may contain some massive arithmetic and even huge loops, so avoid putting grc3_setup to inner loops and calling in latency-dependent code.

3. Next, before running a stream through grc3_convert function, you should reset each of grc3state_t instance used:

int grc3_reset(grc3state_t *grc);

grc - pointer to GRC3 instance variable

RETURNS - 1 on success, 0 on failure

So, for stereo, this appears to be:

static grc3state_t grc[2];

// ...

grc3_reset( &grc[0] ); grc3_reset( &grc[1] );

4. Finally, doing conversion is easy:

int grc3_convert( grc3state_t *grc, int domain, int quality, const void *src, void *dst, int maxInSize, int maxOutSize, int interleave, int offset );

grc - pointer to initialized grc3state_t instance; you can specify NULL to check whether a particular domain/quality pair is supported, check return value

domain - number of bits in stream; supported values are 8, 16, 32, -16, -32;

minus sign stands for swapped-endian conversion; that will do big-endian conversion on little-endian machines and little-endian conversion on big-endian machines

quality - quality to use for conversion, supported values are:

0 - D lowest quality (normally equals to low quality) 1 - L low quality (spline interpolation) 2 - M medium quality (lagrange interpolation) 3 - H high quality 4 - HX high quality (high quality with extra precision) 5 - P production quality

6 - PX production quality (prod quality with extra precision) (PX is currently disabled because it causes a crash)

src - source audio buffer

dst - destination audio buffer;

maxInSize - size of input buffer (in samples per channel!)

maxOutSize - size of output buffer (in samples per channel!) (will never overrun this size)

interleave - interleave factor; for MONO or non-interleaved data it should be equal to 1;

2 - STEREO interleaved audio 4 - QUADRO interleaved audio

So, basically, this parameter should be equal to number of interleaved channels

offset - number of interleaved channel currently processing, starting from 0; for MONO or non-interleaved data it should be equal to 0

RETURNS in case of grc != NULL

- actual number if INPUT samples processed, or -1 in case if conversion is not supported;

For unsupported quality values, it will fall back to "D" quality (the lowest one)

also on return it sets:

grc->insz == number of input samples processed grc->outsz == number of output samples

RETURNS in case of grc == NULL

- will return 0 in case quality/domain pair is supported

if specified quality and/or bitdepth is not supported, then function will return -1

Note, that if quality is not supported but bitdepth is, calling the function with real data will fall back to the worst quality available.

5. Interleaved processing of N channels is done like this:

static grc3state_t grc[N]; int t;


for(t=0; t<N; t++) { grc3_setup( &grc[t], 22050, 48000 ); }

grc3_reset( &#38;grc[t] );


while (...) { }

for(t=0; t&#60;N; t++) { grc3_convert( &#38;grc[t], // instance pointer }

16, 4, // numbits, quality

in_buffer, // input buffer out_buffer, // input buffer

in_samples_count, // number of samples // in in_buffer 2048, // size of out_buffer

N, t // num of channels, channel#


// Normally, for interleaved data, -&#62;outsz of all instances will // be the same for the same stream

put_sound_somewhere( out_buffer, grc[0]-&#62;outsz * N * sizeof(out_buffer[0]) );

6. If you use the same storage and the same setup for processing few separate non-related sounds, to prevent the feedback of sound1's tail to sound2's beginning - do grc3_reset on the state instances before calling grc_convert.

  int grc3_setup (grc3state_t * grc, uint32_t fromRate, uint32_t toRate);

  int grc3_reset (grc3state_t * grc);

  int grc3_convert (grc3state_t * grc,
		    int domain, int quality,
		    void *src, void *dst,
		    int sz, int bufsz, int inc, int offset);

  int32_t _clamp24 (int32_t v);

#ifdef __cplusplus


Copyright (C) 4Front Technologies, 2007. All rights reserved.

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Copyright (C) 4Front Technologies, 2007. All rights reserved.
Back to index OSS web site