Open Sound System |
Do you have problems with sound/audio application development? Don't panic! Click here for help! |
int nbytes=Number of bytes;
ioctl(fd, SNDCTL_DSP_LOW_WATER, &nbytes);
The above code fragment lacks all error checks for clarity. Real world applications must always check for the errors and handle them as described below. Also most OSS ioctl calls will return information in the argument variable and it's usually necessary to check it too.
It's rarely necessary to set this parameter. By default OSS will set the low water level equal to the fragment size which is optimal in most cases.
The return value from the OSS ioctl calls will be -1 if a fatal error occurred. Other values mean that the ioctl call was more or less successful. However in most cases the application must check the value returned in the argument to see what was the accepted value.
Please see the Possible error codes (errno) returned by OSS calls section for more info about the error codes returned by OSS.